The Priest class in Farever is crafted for players who wish to wield divine power through sacred invocations, balancing support, healing, and radiant offense through careful spiritual mastery. Priests channel celestial energy by building Prayers over time, each representing a unique blessing that can be strategically released for powerful effects ranging from restoration and protection to devastating holy judgment. Success as a Priest depends on timing, foresight, and understanding when to invoke each sacred force for maximum impact.

Core Abilities

At the center of the Priest’s arsenal is Judgment, a powerful nova ability that activates all prepared Prayers simultaneously, unleashing a versatile burst of divine energy based on the blessings currently readied. This creates a deeply strategic playstyle where preparation and resource management define a Priest’s true potential, rewarding players who can effectively balance healing, shielding, and offensive execution.



Priest Weapon Types
Priests in Farever have access to a balanced mix of supportive, magical, and defensive weapon types, allowing them to adapt between healing, utility, and combat-oriented roles.
Available Priest weapon types include:
- Sword
- Book
- Shield
- Scepter
- Halos
- Spear
- GreatMace
- Crescent
These weapon types give Priests flexibility in both offensive and supportive playstyles, supporting traditional healing roles, magical support builds, or more aggressive hybrid combat depending on player preference.
